CFD-SPH-BENCH 1.0.0
/
3D SPH POSITION-BASED FLUID
/
NO PHYSICS ENGINE
/
NO EXTERNAL LIBRARY
INTERACTIVE
/
GPU: PROBING
DIAG
TELEMETRY
FPS
--
FRAME TIME
--
PHYSICS / FRAME
--
NEIGHBOR SEARCH
--
DENSITY SOLVER
--
VELOCITY / VISC
--
RENDER CPU
--
GPU TIMER
N/A
PARTICLES ACTIVE
--
NEIGHBORS AVG
--
MAX SPEED
--
DENSITY ERROR
--
ANOMALIES
0
FRAME TIME 0-40 MS
--
DISCRETIZATION
CONTAINER
--
PARTICLE SPACING
--
SMOOTHING RADIUS
--
PARTICLE MASS
--
REST DENSITY
1000.0 kg/m3
TIMESTEP
--
HASH GRID
--
SIM TIME / STEP
--
COLOR MAP / VELOCITY MAGNITUDE
0
-
-
FLUID
PARTICLE COUNT
3000
GRAVITY
9.81 m/s2
VISCOSITY (XSPH)
0.20
RESTITUTION
0.25
FRICTION
0.08
RESET FLUID
PAUSE
STEP 1 FRAME
RESET VIEW
DRAG
ORBIT
/ WHEEL
ZOOM
/
R
RESET /
SPACE
PAUSE /
N
STEP /
B
BENCH /
V
VIEW
SOLVER
ITERATIONS
3
SUBSTEPS
1
FIXED TIMESTEP 1/60 S, ONE SIM FRAME PER RENDER FRAME: CONSTANT WORKLOAD.
RENDER
COLOR SOURCE
VELOCITY MAGNITUDE
LOCAL DENSITY / PRESSURE
PARTICLE SHADING
SPHERE IMPOSTOR (LIT)
FLAT DISC
POINT 2PX (CPU ISOLATION)
VELOCITY COLOR RANGE
3.0 m/s
PARTICLE RADIUS SCALE
1.00
RESOLUTION SCALE
1.00
GLASS SHELL
FLOOR GRID
BENCHMARK
FIXED WORKLOAD: 3000 PARTICLES, 3 ITERATIONS, 1 SUBSTEP, 1280x720 BACKBUFFER, FIXED SEED / CAMERA.
FRAME PUMP
UNCAPPED (THROUGHPUT)
VSYNC / RAF (DISPLAY LIMITED)
WARMUP FR
SAMPLE FR
GPU SYNC (glFinish PER FRAME)
RUN BENCHMARK
ABORT
IDLE
EXPORT JSON
EXPORT CSV
DIAGNOSTIC
CLOSE
COPY DIAGNOSTICS
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